instructions manual
The List is a card game that combines elements of games like Monopoly and Monopoly Deal. Players use opportunities and the help of a venture capitalist to fulfill the SGX Mainboard criteria. However, they may also be hindered by downfalls and sabotages by other players. All in all, it is not about the destination, it is all about the journey to get there!
Game preparation
A minimum of 4 players and maximum of 6 players can play the game, excluding the banker. A banker is required to facilitate the game. Shuffle all the deck of cards and place them face down in the center. (Main, Opportunities, Downfall, Events, Action)
Each player will be given two directors at the start which will be represented by Director Cards.
Game steps
1) Each player is to choose a company to represent themselves in the game. Banker will then distribute the money to each player according to the amount of ‘Start-up capital’ stated in the company cards. This amount of money will be player’s Cash-flow.
2) Players will decide themselves who to go first.
3) Each player will take 2 cards from the Main deck when his/her turn starts. The 2 cards have to be shown to everyone and placed in the center.
4) Players will draw cards from the respective deck of cards as shown on the cards they drew from the Main deck. E.g. A player drew 2 cards from the Main deck that states ‘Action’ and ‘Events’ respectively, he/she has to draw one card from the Action deck and one card from the Events deck.
5) All cards drawn have to be showed to everyone except Action cards. Action cards have to be kept till the end of 5 rounds. (NOTE: A player can only hold 5 Action cards at any one time. Any subsequent draw of Action cards have to be replaced with another draw of card from the Main deck.)
6) After 5 rounds, where keeping track of rounds will be facilitated by a round counter provided, it would represent 1 year.
7) At the end of every year, before starting the next year, there will be a ‘Battle round’ where players have to play their Actions cards that they have acquired. The order will be according to how the players have started and played. Each player can only play up to 3 Action cards.
8) After the ‘Battle round’, Banker will record each player’s amount of Pre-tax Profit they earned in that year. After which, players’ Pre-tax Profit will be transferred into Cash-flow so players will start with zero Pre-tax Profit at the start of a new year.
NOTE: Each player in the course of the game will have two piles of money, one of which would be the Cash-flow and the other would be Pre-tax Profit. (There are zip lock bags provided to clearly sort these two piles.) Certain actions will tap money from Cash-flow while some would be from Pre-tax Profit.
Players can choose to act on any one card before the other out of the two cards drawn.
(HINT: If player draws a Downfall card that makes the player bankrupt and another Opportunity card that allows player to gain a certain amount of Pre-tax Profit, player can choose to execute his/her Downfall card first.)
How to win
Each industry has different sets of criteria to fulfill in order to enter the SGX Mainboard. Players would have to overcome intense competition and sabotaging from other players. The first player that fulfills the criteria to get listed on the Mainboard and has a minimum of 2 directors will win.
Usage of the cards
(i) Cash flow Cards
Upon picking a cash flow card, the player will receive from the bank the sum of money indicated on the card and this sum of money will go into their Pre-tax Profit.
(ii) Expenses Cards
Upon picking the expenses card, the player would have to pay from their Cash-flow the sum of money indicated on the card.
In the event that the player does not have sufficient Cash-flow, he/she has to pay off the expenses using his/her Pre-tax Profit.
(iii) Opportunity Cards
Upon the drawing an Opportunity card, player will draw a card from the Opportunity deck. All Opportunity cards will allow player to receive a stated amount of Pre-tax Profit.
(iv) Downfall Cards
Upon drawing of a Downfall card, player will draw a card from the Downfall deck. The deduction of money derived from the Downfall cards will be pay out of player’s Pre-tax Profit or Cash-flow according to what is stated on the card.
NOTE: Downfall cards are not confined to just deductions of money. It is subjected to other scenarios that will decrease the winning chances of the player.
(v) Events Cards
Upon the drawing of an Events card, player will draw a card from the Events deck.
Events will affect all players and the gain or loss of money will only affect players’ Pre-tax Profit.
(vi) Action Cards
Upon drawing an Action card, player will draw a card from the Action deck.
Action cards can only be played during the ‘Battle round’.
At any one point in time, a player can only hold onto 5 cards and play up to 3 cards. If player draws another Action card when he/she already has 5 Actions cards on hand, he/she cannot draw from the Action deck and will have to draw another card from the Main deck.
Opportunity Deck
The Opportunity Deck allows players to earn Pre-tax Profit from different opportunities. Some are only applicable to the Consumer Electronics industry while some to the Food & Beverage industry. It will be stated on the cards.
For example, if a player gets the card above, he/she can use it to gain $1.5 Million of Pre-tax Profit. He/she also has the choice to put it for sale where other players can buy it at $600k. In the event that more than one player wants to purchase the opportunity, players can bid for it at the starting price of $600k. Also, the player who holds this card has another choice of selling it to the Bank for only $300k.
NOTE: Players who purchase Opportunity cards will pay the amount using his/her Cash-flow. However, for players selling Opportunity cards, the money they receive from other players will go into their Pre-tax Profit.
Other Opportunity cards include a chance to get a director and a Venture Capital.
If a player draws a Venture Capital card (see above), they would have to roll a die. If the player rolls numbers 1, 2 or 3, they would lose the chance to obtain this Opportunity.
If the player rolls 4, 5 or 6, he/she can proceed to answer a question about Corporate Finance and Services that would be raised by the Banker. The questions and answers will be in this same Instructions Manual. If the player answers correctly, he/she obtains this Opportunity.
After a player obtains the VC card, he/she has to keep the card and place it face up. After he/she receives the second $2 Million Pre-tax Profit on the second year that he/she holds the card, the player has to flip the card face down to show that the payment is fully received.
NOTE: The total of $4 Million is to be paid on separate years. Each year the player can only receive $2 Million where the second $2 Million is to be received at the start of the year. Also, players may only own one VC card. Subsequent draw of VC cards can be sold to other players or the Bank. If no players want to purchase the card, player can keep it on sale till a player buys it.
Downfall Deck
The Downfall Deck would require players to pay out either from their Cash-flow or Pre-tax Profit. If a player receives a card which would make the player bankrupt, he/she would have to lose all his/her Pre-tax Profit and Cash-flow.
Events Deck
The Events Deck could affect players positively or negatively. When a player draws an Events card, the event would affect all players and would affect their Pre-tax Profit first. Only if player has insufficient Pre-tax Profit to pay, he/she can use Cash-flow.
Action Deck
The Action Deck consists of cards that are to be used to sabotage other players to prevent them from reaching their goal of entering into the SGX Mainboard. The Action cards can only be used at the ‘Battle round’. Each player may hold a total of 5 Action cards at any one time and may only play up to 3 Action cards. Only the Cash-flow will be affected, whether it is paying or receiving of money.
The “I refuse” card may be used to nullify any move played to block sabotages that may harm the chance of winning. When a player plays this card to block sabotages during another player’s turn, this will not be considered as one of the 3 Action cards that you are able to play.
A player can use “I refuse” to void the effect of another “I refuse” to make his/her own sabotage valid.
Role of the Banker
Firstly, the Banker handles all the money in the bank and would be the one to distribute the money to the players.
Secondly, the Banker would hold the director cards and give them to players when applicable. E.g. A player draws a card that entitles them to an additional director.
Thirdly, the Banker will be recording players’ Pre-tax Profit for the year end and report to all players each of their accumulated Pre-tax Profit. He/she will have to take note of the players’ progress and check if they fulfill the winning criteria.
Lastly, the Banker will keep track of the number of rounds played and the number of years as well. If there are any disputes, the Banker will have the final judgment.
Rule no. 1: the Banker is always right
Rule no 2: if you think that the Banker is wrong, refer back to Rule no. 1
Questions for VC card:
1. Which of the following are ways to do Initial Public Offering (IPO)? [d]
(a) New issue
(b) Offer for Sale
(c) None of the above
(d) All of the above
2. Under what circumstances would a company that is going public rely heavily on share placement as a mean to distribute its shares? [c]
(a) When stock market conditions are very bullish
(b) When name of issuer is a household name
(c) When size of issue is very large
(d) When the director feels like it
3. Single Strike price tender method is the best way of yielding high proceeds. [a]
(a) True
(b) False
4. What is the minimum post-invitation Share Capital to be listed on the Main Board? [b]
(a) 20%
(b) 25%
(c) 30%
(d) 35%
5. Which of following do VC companies prefer? [a]
(a) Redeemable convertible preference shares
(b) Irredeemable preference shares
(c) Ordinary shares
(d) Redeemable preference shares
6. Which financing stage do VC companies prefer to finance? [d]
(a) Start-up financing
(b) Expansion financing
(c) Seed financing
(d) Early-stage financing
7. What are the modes of payment for takeover? [d]
(a) Cash
(b) Offeror company's shares
(c) Combination of cash and shares
(d) All of the above
8. Under Takeover Code (Rule 14), mandatory offer is necessary if a person & his/her concert parties:[b]
(a) own 20%-30% of voting rights
(b) own 30%-50% of voting rights
(c) own 10%-20% of voting rights
(d) own 40%-60% of voting rights
9. What is the amount of voting rights that persons co-operate have to obtain to gain effective control? [b]
(a) More than or equals to 50%
(b) More than or equals to 30%
(c) More than or equals to 60%
(d) More than or equals to 40%
10. What are the pricing considerations when doing a share placement? [d]
(a) Stock market conditions prevailing at the time of the share placement
(b) Upside potential of listed company’s share price as perceived by investors
(c) Discount given to other placement shares at the time of the placement exercise
(d) All of the above
thank you
Layout:
InDreamsMaybe
Resources:
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